I played around for a minute and found a consistent scenario in which F-air is +0 on block since that's what this whole discussion is about. He's also fast falling, which exacerbates the discrepancy in attack timing between Climbers. Dunno why this would be news to somebody like GIMR. Short hop attacks have less damage, thus less shieldstun. Nana acts seven frames after Popo, but the hitlag delay on F-air isn't that much, so that creates a discrepancy in the altitude in which they can strike the same shield. And GIMR makes a good point that such a scenario is not always possible, at least not in the case of F-air when both Climbers are synced. My charts assume that a best case scenario exists in which Popo can land a frame after contact but also Nana's attack strikes the shield as well. Click to expand.Ice Climbers have a lot of odd stipulations that come up when talking about their advantage state on aerials.
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